Dear Community,
I would like to project an image, a geographical object (Lake.PNG) as a texture onto a flat 3D plane. Although I thoroughly checked the coordinates, and studied the documentation, I can't manage to do it. Import is fine, image is fine, the plane appears yet without the image. Could someone have a short look at it, what do I do wrong? Notebook and image attached.
Tx in advance, Best regards. Andras
Dear Sander,
Works perfect, thank you very much, I've overseen this in the help.
regards Andras
Change your vertex coordinates:
VertexTextureCoordinates -> {{0, 0}, {1, 0}, {1, 1}, {0, 1}}
Notice that it says this in the help:
The texture coordinates u, v, and w are assumed to range from 0 to 1.