Add Texture to 3D Object?

It is necessary to build an illustration for the physics idea. 3D object is already
constructed:

ParametricPlot3D[{(2 + Cos[v]) Cos[u], (2 + Cos[v]) Sin[u], Sin[v]}, {u, 0, 2 Pi}, {v, 0, 2 Pi}]

But additional texture does not work:

PlotStyle -> Texture[ExampleData[{"Texture", "Hexagon"}]]]

Try:

$Version
 (*"12.1.0 for Microsoft Windows (64-bit) (March 14, 2020)"*)

ParametricPlot3D[{1.16^v Cos[v] (1 + Cos[u]), -1.16^v Sin[
    v] (1 + Cos[u]), -2 1.16^v (1 + Sin[u])}, {u, 0, 2 Pi}, {v, -15, 
  6}, PlotStyle -> 
  Directive[Specularity[White, 30], 
   Texture[ExampleData[{"ColorTexture", "WhiteMarble"}]]], 
 TextureCoordinateFunction -> ({#4, 2 #5} &), Lighting -> "Neutral", 
 Mesh -> None, PlotRange -> All]

For more see here:

One issue is that "Hexagon" is not a pre-defined texture. You’ll need to make your own hexagon image that you want to use as a texture. For example, this code:

hex = With[{t = 0., cols = RGBColor /@ {"#7696DB", "#562D7D"}},
  Graphics[{Thickness[.005], CapForm["Round"], Table[{
      cols[[1]],
      Line[{Sqrt[3] (i + (-1)^j/4), 3/2 j} + # & /@ (Sqrt[3]/
           2 {{Cos[\[Theta]], 
            Sin[\[Theta]]}, {Cos[\[Theta] + 2 \[Pi]/6], 
            Sin[\[Theta] + 2 \[Pi]/6]}})]}, {i, -4, 4}, {j, -4, 
      4}, {\[Theta], (-1)^j \[Pi]/6, 2 \[Pi] - (-1)^j \[Pi]/6, 
      2 \[Pi]/6}]}, 
   PlotRange -> {{-6 + Sqrt[3]/4, 6 + Sqrt[3]/4}, {-6, 6}}, 
   Background -> cols[[-1]], ImageSize -> 540]
  ]

…produces the following image:

Then we can apply this as a texture on your torus (notice, in particular, the use of Mesh -> None, Lighting -> "Neutral", and PlotPoints -> 25 to make this look better):

ParametricPlot3D[{(2 + Cos[v]) Cos[u], (2 + Cos[v]) Sin[u], 
  Sin[v]}, {u, 0, 2 Pi}, {v, 0, 2 Pi}, PlotStyle -> Texture[hex], 
 Mesh -> None, Lighting -> "Neutral", PlotPoints -> 25]

Here’s the result:

Take a look at this MSE answer.

That is great, Clayton!
It takes me some time to adapt your Texture, thanks. The trick is with
the specific number of hexagons to be closed on the torus. OK, it is also understandable, if initial Texture is squared. But would be interesting to extract these discreet numbers from Matematica.