c = Cylinder[{{0, 0, 0}, {0, 0, .95}}, 1/8];
b = Ball[{0, 0, 1}, 1];
Show [
Graphics3D[
{Opacity[0.5], c, b}
], Axes → True
]
Hi I’m new to Mathematica so pardon the newb questions.
I am unsure how to build a table of cylinders that rotate about the center of the sphere?
The object of this will ultimately be saved as an stl file for 3D printing.
The cylinder in Mathematica seem to have a cap, is there an option to turn that cap off or are the ends rendered?