I’ve built a notebook that generates a 3D graphic of a supermarket interior. It reads things like the dimensions and locations of shelves from a SQL database.
The model employs Graphics3D to display the components, and seems to work fine. However, when modelling complex stores, it would be great to have tool tips, so a mouse-over a component explains, for example, what is normally stored on that shelf.
If I can understand correctly, I cannot achieve this with Graphics3D, as it doesn’t support tool tips.
So: what’s the best way forward to switch from a Graphics3D-driven solution, to some other function that will allow me tool tips? I accept I’ll lose real-time cursor rotation of the model and so on, but right now, tool tips are more important to me in complex models.
Given that my components are stored in a database, I am hoping to minimize changes made to the under lying graphics primitives.
Thanks in advance for any help.