Hello,
I am seeing unpredictable (to me at least) crashes when rendering or rotating 3d graphics objects. I cannot reproduce the crash consistently, but it correlates with rendering 3d graphics. I’ve been seeing this for some time, but I’m giving a graphics intensive presentation next week and fear having a crash in the middle of a presentation…
If the text is hard to read the critical message is:
Thu Oct/9/14 3:51:09.481 PM Mathematica[32476]: CGContextTranslateCTM: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
I am searching through the front end options and am seeing several options for graphics, but some are undocumented: including Graphics3DRenderingEngine which is currently Automatic, but I’m wondering if changing this might help.
Does anyone have any suggestions as workaround for my presentation next monday…
Thanks Bruce,
I’ve done the hammer approach recently (within the last week). I’ll give the shift-option approach as well. But the problem is that, due to the unpredictability, I can’t be sure if problem would be resolved.
The crash log is a bit worrisome to me. It is akin to reading tea leaves but it seems as though the graphics engine is trying to access memory at 0x0.