If i have a list of 3D points , x,y,z saved in my mathematica nootbook (the list is a list of 3 large lists.. the first is for the x-axis , the second for the y-axis…). how can i animate the points in a 3D one by one? mybe to create a point that moves according to the current (x,y,z)…?
First use Thread[ ], then you can use Manipulate wrapping Graphics3D[ ] and Point[ ] and Part[ ] . With the slider you would manipulate the part number of your list, i.e. the successive points.
Now i want to add rotation and i do not mange to to it.
i have azimuth, alvetion and roll and i want to creat an object that moves in the x,y,z axis like i did above, but i also want him to rotate acoording to azimuth,alevation,roll that i have in another matrix