Trying to perform mesh-to-mesh 3D interpolation on unstructured grid. Mesh size is about 200k nodes. Painful thing that interpolation shoud be repeated for ~1000 times (different thermal map) but on the same mesh.
One “operation” performs in a half minute (w/ InterpolationOrder–>1) → but 1000 steps takes 12 hours.
I wondering are there any options to optimize the procedure for unstructured grid and make the whole calculation faster, cause mesh doesn`t change
and it useless to generate it at each step.