What is the difference between Graphics3D and Region

I tried the full-form of Graphics3D and Region and couldn’t figure out what is the difference between the two.
Basically I want to understand what is the motivation to have two different ways to build 3D:

  • Graphics3D[Sphere[]]
  • Region[Sphere[]]

Vijay:

Depending on what your goal is, the difference might just be semantics.

That said, Graphics3D[] represents an image that is composed of one or more primitives.

Region[] can be one of those primitives. For example, Graphics3D[Region[Sphere[]]] provides the same output as Graphics3D.

What is your use case?

In addition to Mike’s comments, a Region can be used in geometric computations, see the documentation.