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Interesting, if a bit more ... complicated. [My kludge-y solution got it done in basically 2 lines with MemberQ[list, False] and then simply doing a check whether the output is "[Output]==False" to flip the output bit from False to True. ;) ]
Hmm, yeah, that does seem a perhaps slightly more compact way to do it than what I did. :) Thx! Would be nifty if they just had a straight function for it, of course...
So, is there like a "complete code" or a "workbook" version we can play with? As opposed to attempting to assemble it ourselves from scratch? ^_^ I'd love to play with this, at some point. And can it only work with neural networks trained on a...
Not using Random Walks to create Brownian Trees? Aww...
Hmm, interesting... :) Though, of course, it's still using two Sqrt functions. But, still another interesting approach to it. ;) Thx, Eric!
> ...the results it spits out seem to in some cases be a bit too simplified (has hoped for everything to be simplified as far as possible in the Cosine format, without necessarily evaluating to radicals, etc.), and other parts feel like they're maybe...
Best to keep things to a single thread so as to avoid fracturing a discussion... For future reference.
@Christopher: I tried copying that into Mathematica but it didn't quite appear to do anything? Probably 'cause I don't see a fuction entitled genf[]? @all: I wonder if something like FindSequenceFunction or FindGeneratingFunction would work? Hmm,...
Okay, so, let's go for the basic/general starting points from Wolfram here (since nobody else bothered): http://www.wolfram.com/support/learn/ ...
So, there are probably plenty of different things that COULD be analyzed about historical lottery draws (as a 'for instance': PowerBall & Mega Millions). I'm interested in some general statistics, I guess? & progression over time. All...