Has anyone experimented with using a Wii Balance Board for IO? When paired with a desktop via Bluetooth it reports to ControllerInformation as being a HID Gamepad, but there are no 'Wolfram Language Controls' that get mapped and even the Raw controls don't change dynamically.
I have some generic Python I've used for it, on one of my Linux boxes, so I am pretty sure I can communicate via external calls, but I'd like to be able to access it directly. Even better, and I haven't figured out how to do this yet with any Controller device, but it would be nice to be able to use it with the Connected Device stack, to do things like DeviceReadTimeSeries with it for experiments. So I suppose that's a second question --- of being able to treat a Controller as a Device for the sake of using those tools.