This summer I completed the second edition of my open content, open access and open source textbook Digital Research Methods with Mathematica. It is freely available as a Mathematica notebook which can be accessed with either the Mathematica software or with Wolfram's free Wolfram Player. There is also a PDF version which is much less satisfactory, but which can give you an idea of the coverage if you are interested.
The book focuses on learning to read code to the point where one can modify it to solve related research problems. Here are the topics that are covered.
This is simply a fantastic resource thank you!
Not even included in the table of contents above is an additional (nearly 50 page) section at the end of the textbook with ideas for further digital humanities projects and experiments often linking to existing data and sample code to get one started.
William, this is a wonderful work! Thank you for your inspiring effort and sharing the news here. I cannot wait to find sometime to start reading in detail :-) I hope educators will start adopting this as a textbook for their Computational-X courses.
Thanks for the kind words, Arno & Vitaliy!
I just signed into the Community for the first time and found this. What a treat!
Thank you so much for this wonderful resource.