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Reflect the mesh points of 3D object model over a mirror?

Posted 1 month ago
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I'm trying to find a way to turn the elephant inside out in a way. Imagine cutting an elephant in half from tail to trunk, stopping right before the trunk. You could flatten the elephant out and wrap it with the elephant's surface now being on the inside. I wonder if you can do this by reflecting the mesh points of the elephant circularly using shelled ellipse. Any suggestions and help are appreciated.

To clarify this is like reflecting each mesh point across the elliptical mirror but in an elliptical manner and not across a simple line or plane. So all the mesh points inside the mirror would now be outside. Here is the link to all the files.

https://drive.google.com/drive/folders/1qB0PiJ6CA98JtgUw9DtszJVqLW_54saU?usp=sharing

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