Message Boards Message Boards

[WSRP23] Generating game levels using wave function collapse

Posted 1 year ago

Generating game levels using wave function collapse

Attachments:
POSTED BY: Samion Suwito
2 Replies

This algorithm was originally called Model Synthesis. I created for my PhD. You should cite the original source for this:

MERRELL, P. 2007. Example-based model synthesis. In I3D ’07: Symposium on Interactive 3D graphics and games, ACM Press, 105–112.

That was published 9 years before Wave Function Collapse and they are the same algorithm. For more information go to: https://paulmerrell.org/model-synthesis/

POSTED BY: Paul Merrell

enter image description here -- you have earned Featured Contributor Badge enter image description here Your exceptional post has been selected for our editorial column Staff Picks http://wolfr.am/StaffPicks and Your Profile is now distinguished by a Featured Contributor Badge and is displayed on the Featured Contributor Board. Thank you!

POSTED BY: EDITORIAL BOARD
Reply to this discussion
Community posts can be styled and formatted using the Markdown syntax.
Reply Preview
Attachments
Remove
or Discard

Group Abstract Group Abstract