Everything here was generated with Gemini 3.6 flash: innumerable prompts and sources used. I regret my lack of attribution, but the sources are unknown. If this work is interesting, I'll try to track them down.
I don't know how to present this, so I will let the demo do the work. It's nascent but worth sharing.
Script doesn't work on cloud, for memory and feedback loop limits, I think.
Haven't yet been able to find this particular transformation rendering system elsewhere.
Gemini generated description, because I lack verbal clarity, sometimes:
(I can write my own descriptions/explanations upon request)
"Raymarching an implicit Distance Estimator (DE) to render solid 3D/4D folded geometry."
+
"Splatting a 5D stochastic chaos game (IFS) into screen-space over that depth buffer."