# How could I have an image of a plane move as I adjust some sliders.

Posted 9 years ago
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 What I want to do, Is have an image of a sloped 3d plane that a can move with sliders, I want to be able to adjust the amount of slope that the plane has, the height of it, and finaly, maybe rotate it by having sliders named to the latter.I want to get the value of these sliders after I have the shape of the plane that I wanted, and then use these values to calculate a "would be" sum of squares, I am having trouble understanding the documentation for this, I cant seem to make even simple changes work even though I understand how a value would effect the shape of a plane.So something like this, how exactly would I have the plane move as I adjusted the sliders, so for example a slider labeled intercept would raise or lower the intercept of the plane. x0 := 0; y0 := 0; z0 := 0; Manipulate[ F[x_, y_] := (a+SLIDERVALUE1 x0 + b+SLIDERVALUE2, y0 + c+SLIDERVALUE3 z0 - a x - b y)/c; Plot3D[F[x, y], {x, -2, 5}, {y, -2, 10}, AxesLabel -> {x, y, z}] ] 
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Posted 9 years ago
 Try something like this Manipulate[ Plot3D[1 - x/a - y/b, {x, -10, 10}, {y, -10, 10}, AxesLabel -> {x, y, z}], {a, -5, 5}, {b, -5, 5}] 
Posted 9 years ago
 Okay thank you thats nice and simple, I hope to use the x and y coefficients to calculate a sum of squares using data from a 3d table, should the calculations be within the square brackets? or would it be to much work for the processor and im better of having a button activate the summing method using the coefficients, real time would be best, but would it be slow?