In the meantime I figured out how to get the results given in the notebook with the Mma-built-in cellular automata (apart from the direction of the graphics). Two problems remain: how to explain the code 224 for Conways Game Of Life, and how could one assign different colors to different objects in the combined graphics. I tried to do it with a ColorFunction depending on x and y, but to no avail.
So for the cellular automata define the gun and the eater as
gundat = {
7, 2, 8, 2, 7, 3, 8, 3,
7, 13, 8, 13, 9, 13,
6, 14, 10, 14,
5, 15, 11, 15, 6, 16, 10, 16,
7, 17, 8, 17, 9, 17,
7, 18, 8, 18, 9, 18,
5, 23, 6, 23, 7, 23,
4, 24, 5, 24, 7, 24, 8, 24,
4, 25, 5, 25, 7, 25, 8, 25, 4, 26, 5, 26, 6, 26, 7, 26, 8, 26,
3, 27, 4, 27, 8, 27, 9, 27, 7, 32, 8, 32, 5, 36, 6, 36, 5, 37, 6,
37};
eaterdat = {
3, 2, 3, 3, 2, 4, 4, 4, 3, 5, 3, 6, 3, 7, 3, 8, 2, 9, 4, 9, 3, 10,
3, 11};
Here are the functions do convert the data to elements of a sparse array ( tx and ty shift the data in x- and y-direction)
gun[tx_, ty_] := SparseArray[ Rule[#[[1]], #[[2]]] & /@ ({{tx, ty} + #, 1} & /@ Partition[gundat, 2]), {nx, ny}]
eater[tx_, ty_] := SparseArray[ Rule[#[[1]], #[[2]]] & /@ ({{tx, ty} + #, 1} & /@ Partition[eaterdat, 2]), {nx, ny}]
Now define the "playground"
nx = 40; ny = 50;
gun0 = Normal[gun[0, 0]];
eater0 = Normal[eater[25, 35]];
and get the gun (in Red thanks to the ColorRules)
gunplt = ListAnimate[ ArrayPlot[#, ImageSize -> 400, Mesh -> True, ColorRules -> {1 -> Red}] & /@
CellularAutomaton[{224, {2, {{2, 2, 2}, {2, 1, 2}, {2, 2, 2}}}, {1,1}}, {gun0, 0}, 80]]
and the eater in black
eaterplt =
ListAnimate[ ArrayPlot[#, ImageSize -> 400, Mesh -> True] & /@
CellularAutomaton[{224, {2, {{2, 2, 2}, {2, 1, 2}, {2, 2, 2}}}, {1,1}}, {eater0, 0}, 80]]
To put gun and eater in one display just add the matrices (which gives rise to the problems with coloring)
mm = gun0 + eater0;
allplt = ListAnimate[
ArrayPlot[#, ImageSize -> 400, Mesh -> True] & /@
CellularAutomaton[{224, {2, {{2, 2, 2}, {2, 1, 2}, {2, 2, 2}}}, {1,1}}, {mm, 0}, 80]]
Question: how to assign different colors to gun and eater?