We can calculate very quickly using a numerical algorithm using NSolve:
dT = 1;
constC = 2;
qbrp0 = 3;
qbrp1 = 4;
qbrp2 = 5;
qbrp3 = 6;
qb0 = 7;
qb1 = 8;
qb2 = 9;
qb3 = 10;
const1 = 11;
const2 = 12;
const3 = 13;
EQ = {-2/dT *(-qbr1*qbrp0 + qbr0* qbrp1 - qbr3*qbrp2 + qbr2*qbrp3) +
2*constC*(-qb1*qbr0 + qb0 *qbr1 - qb3*qbr2 +
qb2*qbr3)*(qb0 *qbr0 + qb1* qbr1 + qb2*qbr2 + qb3 *qbr3) ==
const1, -2/
dT *(-qbr2 *qbrp0 + qbr3* qbrp1 + qbr0* qbrp2 - qbr1*qbrp3) +
2*constC *(-qb2* qbr0 + qb3 *qbr1 + qb0*qbr2 -
qb1*qbr3)* (qb0* qbr0 + qb1* qbr1 + qb2* qbr2 + qb3*qbr3) ==
const2, -2/
dT* (-qbr3*qbrp0 - qbr2 *qbrp1 + qbr1* qbrp2 + qbr0* qbrp3) -
2* constC* (qb3*qbr0 + qb2*qbr1 - qb1*qbr2 -
qb0*qbr3)* (qb0* qbr0 + qb1* qbr1 + qb2 *qbr2 + qb3* qbr3) ==
const3, qbr0*qbr0 + qbr1*qbr1 + qbr2*qbr2 + qbr3*qbr3 ==
1};
NSolve[EQ, {qbr0, qbr1, qbr2, qbr3}]
(*{{qbr0 -> 0.300808 - 0.0888247 I, qbr1 -> 6.31248 - 12.6133 I,
qbr2 -> -13.5724 - 0.470986 I,
qbr3 -> 6.92771 + 10.5743 I}, {qbr0 -> 0.300808 + 0.0888247 I,
qbr1 -> 6.31248 + 12.6133 I, qbr2 -> -13.5724 + 0.470986 I,
qbr3 -> 6.92771 - 10.5743 I}, {qbr0 -> -0.393081, qbr1 -> -0.471046,
qbr2 -> -0.528483, qbr3 -> -0.586778}, {qbr0 -> 0.39098,
qbr1 -> 0.469899, qbr2 -> 0.528865,
qbr3 -> 0.588754}, {qbr0 -> 0.897994, qbr1 -> -0.21354,
qbr2 -> -0.285171, qbr3 -> -0.258236}, {qbr0 -> -0.909058,
qbr1 -> 0.243877, qbr2 -> 0.169177, qbr3 -> 0.292432}}*)
NSolve[EQ, {qbr0, qbr1, qbr2, qbr3}, Reals]
(* {{qbr0 -> -0.393081, qbr1 -> -0.471046, qbr2 -> -0.528483,
qbr3 -> -0.586778}, {qbr0 -> 0.39098, qbr1 -> 0.469899,
qbr2 -> 0.528865, qbr3 -> 0.588754}, {qbr0 -> 0.897994,
qbr1 -> -0.21354, qbr2 -> -0.285171,
qbr3 -> -0.258236}, {qbr0 -> -0.909058, qbr1 -> 0.243877,
qbr2 -> 0.169177, qbr3 -> 0.292432}}*)
Regards M.I.