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Is Opacity in Graphics3D flinky on your (Linux) system (Mathematica 4.1.0)?

Posted 9 months ago
POSTED BY: Steven Hatton
3 Replies

It appears that I sacrificed performance for quality. Now, with Mesa, when I manipulate 3D graphics there is significant latency. I don't know if a new graphics card would help. I'm using the onboard GPU of my intel i9. I have to go fairly high-end to exceed what intel is giving me.

My Windows machine has the best graphics hardware Lenovo puts in a laptop. Due to licensing restrictions, I can't test Mathematica under Windows on the machine running Linux, even though it is set up to dual boot into Windows.

POSTED BY: Steven Hatton

Try this:

  1. Select the graphics cell.
  2. From the menu, open Format > Option Inspector...
  3. Go to Graphics Options > RenderingOptions in the inspector.
  4. Try various things under "3DRenderingMethod" and "3DRenderingEngine". (There should be a pull-down menu with several choices.)

I don't have a Linux machine, so I'm not sure what you'll find. If you find something that works, say "OpenGL", then you can set the option on the Option Inspector or in code like this:

Style[<your 3D graphics>,
 RenderingOptions -> {"3DRenderingEngine" -> "OpenGL"}]

Or once for all:

SetOptions[$FrontEnd, RenderingOptions -> {"3DRenderingEngine" -> "OpenGL"}]

If nothing fixes it, then I'm barking up the wrong tree.

POSTED BY: Michael Rogers

Indeed. I switched from Automatic to OpenGL which didn't fix the problem. I then switched to Mesa, which seems to have fixed things.

POSTED BY: Steven Hatton
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