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Generating natural structures with Wolfram

Posted 3 months ago
POSTED BY: Denis Ivanov
2 Replies
Posted 3 months ago

Dear Denis,
some time ago I posted a Demonstration of a Gray-Scott pattern based on cellular automata.
See here: https://demonstrations.wolfram.com/EvolutionInACellularAutomatonModelOfGrayScottReactionDiffusi/
It's not very fast but it works quite nicely for the chosen parameters. I hope it can be helpful. There's an awful amount of literature on this subject, though.
Besides, have you checked also the Wolfram Documentation example based on the finite-element method at the following link?
https://www.wolfram.com/language/12/nonlinear-finite-elements/transient-gray-scott-model.html

POSTED BY: Jessica Alfonsi
Posted 3 months ago

Yes, Jessica, thank you very much, I am glad to see that you have similar interests (*_*) !
Thanks to the response in MSE, it was possible to obtain good result with PDE,
but it is not clear how this way to get thousands of pores for statistics, comparison with the photo.

The idea of a cellular automata looks much more realistic. Very interesting that I came to it too.
Thank you for the example, I will study it,
and may be we able to get the real mushroom pore generation (o_O)

POSTED BY: Denis Ivanov
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