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Modelling a 2D region based on equation and coordinates

Posted 11 years ago
POSTED BY: Ben Corse
2 Replies
Posted 11 years ago

Hi David!

Thanks for your reply!

What I mean by 'model' is just to generate the shape as described above. Actually the primary objective for me doing this is to be able to obtain the area of its interior for various values of coordinates and angle (B).

Would you happen to know of more efficient ways to do this?

POSTED BY: Ben Corse

It's not clear what you mean by "model". Do you mean to shade the region? Or calculate points on the periphery? Or what?

You could think of moving the point {x2, y2} to the origin. (See the Mathematica GeometricTransformation and Translate routines). Then you could always translate your resulting expressions back.

There is a problem in that there is nothing to guarantee that {x1, y1} and {x3, y3} lie on the curve. At best they can be used to give the direction of the two straight lines and thus determine an angle for B. I think there is a VectorAngle routine or you could use a trigonometric expression.

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