# Geometric interpretation of a matrix

Posted 9 years ago
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 Is it possible for me to enter a 2x2 or 3x3 matrix and return a geometric intepretation of said matrix e.g. reflection in plane with normal n etc.
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Posted 9 years ago
 Are you looking for something that shows the geometry of the transformation? If so, how about this: points = {{-1, -1}, {1, -1}, {1, 1}, {-1, 1}, {0, 0}, {0, 1}} graphicsObjects = {Red, Polygon[{1, 2, 5}], Blue, Polygon[{2, 3, 6, 5}] , Orange, Polygon[{6, 5, 1, 4}]} g0 = Graphics[GraphicsComplex[points, graphicsObjects]] MatrixForm[mirrorY = {{1, 0}, {0, -1}}] mirrorY gets used in the rule-replace: Graphics[GraphicsComplex[points /. {x_, y_} :> mirrorY.{x, y}, graphicsObjects]] rotation45 = RotationMatrix[45 Degree] Graphics[GraphicsComplex[points /. {x_, y_} :> rotation45.{x, y}, graphicsObjects]] Rotate and then mirror: Graphics[GraphicsComplex[ points /. {x_, y_} :> mirrorY. rotation45.{x, y}, graphicsObjects]] mirror across a different line: g1 = Graphics[ GraphicsComplex[points /. {x_, y_} :> mirrorY.{x, y - 1}, graphicsObjects]] Show original and mirror together Show[g1, g0] steps:
Posted 9 years ago
 Hi Oliver,considering the general case I think it is a big exception if one can verbalize the meaning of a matrix like e.g. reflection in plane with normal n Valuable information about the matrix is always given by eigenvalues and eigenvectors.Otherwise to get an idea what is going on you can simply plot the vector fields (e.g. in case of a rotation matrix): mat2 = {{0, 1}, {-1, 0}}; VectorPlot[mat2.{x, y}, {x, -1, 1}, {y, -1, 1}] mat3 = {{0, 1, 0}, {-1, 0, 0}, {0, 0, 1}}; VectorPlot3D[mat3.{x, y, z}, {x, -1, 1}, {y, -1, 1}, {z, -1, 1}] Furthermore in the 2D case I find StreamPlot[mat2.{x, y}, {x, -1, 1}, {y, -1, 1}] quite nice and useful.Cheers Henrik
Posted 9 years ago
 Have you tried MatrixPlot or ArrayPlot? See the references below.http://reference.wolfram.com/language/ref/MatrixPlot.htmlhttp://reference.wolfram.com/language/ref/ArrayPlot.html
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