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Kevin Daily
Discussions
> Could you tell us why do we need to remove the controlling Wolfram kernel ? Removing it is not necessary. My thought was the CPU core on which the main kernel runs would be too busy managing the intra-kernel communications to do reasonable...
My presentation notebook took parts from the tutorial page of the CSSTools package and is behind the state of the package. The "Bonus Workflow 2" slide is the same material found in the tutorial documentation, specifically the section "Making a...
# Tools For Importing and Working with CSS in Wolfram Language # [CSSTools-1.2.1 Paclet Direct Download Link][5] ## Brief History ## The CSS Tools project started with an earlier community post: [CSS Selectors 3 for Symbolic...
![Tree coverage in Champaign, IL.][1] If you use `GeoHistogram` with triangle, rectangle or hexagon bins, and leave the default `Tooltip` behavior, then you can use the following to convert it to a 3D geo histogram: GeoHistogram3D[input___,...
Often I would edit bitmaps in programs like MS Paint and then import them back into my notebook. To save time I developed a tool to edit the pixels of an image within a notebook: Wolfram Paint. ![enter image description here][1] ---------- ...
FYI, newer versions of Mono no longer install to "/usr/bin" so the default option value of InstallNET, OptionValue[InstallNET, "MonoPath"] (* returns "mono" *) may no longer be found. Instead, set this path yourself when using InstallNET: ...
Done.
`ParallelTable` treats the iterator `k` as a shared variable. While the individual expressions may evaluate on any kernel, the controlling kernel assembles the individual `Output` results into the expected ordering. `Print` produces a "Print" cell...
"stopping" does not appear because the button parses the entire [`CompoundExpression`][1] in the second argument. For example, DynamicModule[{state = 1}, Column[{Dynamic[state], Button["Trigger", state = 2; Pause[1]; state = 3]}]] only...
Update 1: added examples about side-scrolling and the reason for a time-scale factor. Since making [Flappy Bird in the Wolfram Language][1], I decided to up the ante with a playable demo of a video game classic, Castlevania for the Nintendo...