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Yes, This is the most expensive combination. But there is an option for performance goal, (you need to list opaque objects before all transparent objects) to get a more rendering accurate result: ``` dat = Table[ x^2 + y^2 - z^2 +... |
Hi Martijn, Thanks very much for confirming the improvement. |
This is an unexpected behavior. The bug has been filed and will be fixed in the next version. |
Other than the CapForm and JoinForm setting which makes memory consumption difference, the "TubePoints" setting {5, 1} is an invalid specification which causes data cache invalidation all the time. Use {5, 2} instead will improve the rotation... |
@Sander Huisman, Thanks very much for the feedbacks. We take it seriously and are working on 3D performance optimization now. |
There is a bug introduced in 10.4 on Windows version when ViewAngle is specified. I am expected that this issue will be fixed in the next release. |
You can force BSP-Trees rendering by using Style[..., RenderingOptions -> {"Graphics3DRenderingEngine" -> "BSPTree"}] [mcode]A = -100 + (5 dt)/(11 alpha^2 (alpha - Surd[alpha^3 - (1387 dt)/106480, 3])); Style[Show[Plot3D[A, {alpha, 0.5, 2}, {dt, 0,... |