Wonderful work, Silvia, thanks for sharing! This reminded me a bit of Yu-Sung Chang and David G. Stork work: Warping realist art to ensure consistent perspective: A new software tool for art investigations:
https://yusungchang.com/2012/01/warping-realist-art-to-ensure-consistent-perspective-a-new-software-tool-for-art-investigations
There is a notebook and PDF attached at the link showing code an applications. Here is a screenshot of an app painting analysis and the abstract below it:
ABSTRACT: We developed a software tool for art scholars studying geometrical perspective in realist art. Our software, written in Mathematica, accepts a digital image of an artwork that may not obey the rigorous rules of geometrical prospective. The user/scholar marks perspective lines on the work and then adjusts a control slider, thereby warping this image so as to ensure consistent perspective, i.e., so that perspective lines indeed meet at proper vanishing points, such vanishing points lie along a horizon lines, and so forth. Scholars can adjust the amount of warping dynamically and continuously between no warping and full geometric correction. Moreover, the user can select the polynomial order of image interpolation. In this way, the software helps reveal where and how the artist has deviated from the rigorous rules of geometrical perspective, and thus sheds light upon the artist’s compositional style. We demonstrate our method on pre-Renaissance paintings, such as works by Pietro Lorenzetti.