# User Portlet

b3m2a1 ​
Discussions
Oops as @ShenghuiYang noted that should have an l at the end but I just mistyped. I'll fix it.
How can this toolchain be used to make an actual book? It looks like there's some stuff for adding content tags and there's a stylesheet and some FE resources, but the actual code doesn't seem to have anything handling distribution.
Here's some of my stuff for this: https://b3m2a1.github.io/making-a-website-with-easyide.html https://b3m2a1.github.io/making-a-blog-in-30-minutes.html https://b3m2a1.github.io/building-websites-with-mathematica.html ...
#Cross-Post [Here](https://b3m2a1.github.io/making-a-website-with-easyide.html) --- A common thing that people want to do one they have a nice bit of code is that they way to share it with the world. That was me ~2 years ago and so I went out,...
Currently there's nothing like a debugger, but I think its best feature is that it provides a flexible plugin/toolbar system and access to a lot of package development work I've done that allows you to hook other code and packages into it. As an...
If you look inside the things: RubiksCubesRubiksCube @ 4, "Origin" -> {0., 0., 0.}, "Colors" -> { RGBColor[0.4, 0.4, 0.4], RGBColor[0.291989, 0.437977, 0.888609], RGBColor[0.800498, 0.201504, 0.192061], ...
Woah those installation instructions are so crazy... So many steps. So many ill-considered steps.
cross-post [here](https://b3m2a1.github.io/making-docs-with-easyide.html#main-content) --- Now that the [IDE stuff I've been working on](https://b3m2a1.github.io/easyide-an-ide-for-mathematica.html) has largely settled, I think it's time to...
I'm building to the first release. Close, but I want to be pretty certain everything will work smoothly and without crashes before I set it loose. I'll definitely update this when it's fully ready.
Just my two cents, but I would say that this kind of thing is actually a powerful byproduct of the design of the language. I use programmatic DownValues / UpValues / SubValues` all the time in meta-programming and OOP. To be honest, there's no...