Using machine learning, Mathematica, and SideFx Houdini, we developed an application to automate traditional animation. The application was tested on Facebook and LinkedIn and was well received. The process involved 1) obtaining a low-resolution image of anything (people, faces, video, backgrounds, etc.) using the machine learning and Mathematica SideFx interface we built to convert the image to deformable splines (hand line drawings). Then through the Mathematica Houdini API, save the result as a Houdini file. The models are opened in Houdini, animated, lip-synced, and so forth. Here is a video set to music showing some of the results from the Facebook and LinkedIn testing: https://vimeo.com/335972623