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On making a 3D globe

Posted 9 years ago
POSTED BY: J. M.
10 Replies

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POSTED BY: EDITORIAL BOARD

Thanks for sharing!

POSTED BY: Sander Huisman
POSTED BY: Timothy Ewing
Posted 9 years ago
POSTED BY: J. M.

Hi JM,

yes indeed nice post. I woner whether we should combine our two plots and show how much elevation predicts the gravitational field, i.e. plot a normalised ratio g-strength/elevation. Plroblem is that your data has a much higher resolution.

By the way, the MacBook issue does not seem to go away using a reduced GeoZoomLevel. I don't think ist purely a performance issue. My old MacBook (2015) has. o problems, my new one (2016) does have serious issues under MMA11.

Cheers,

M.

PS Another nice representarion is when you "deform" the earth under atmospheric pressure, i.e higher pressure decreases the radius). Goucan make a little animation of how the earth deforms.

POSTED BY: Marco Thiel
Posted 9 years ago

Regarding

I wonder whether we should combine our two plots and show how much elevation predicts the gravitational field, i.e. plot a normalised ratio g-strength/elevation. Problem is that your data has a much higher resolution.

and

Another nice representation is when you "deform" the earth under atmospheric pressure, i.e higher pressure decreases the radius). Goucan make a little animation of how the earth deforms.

it should be doable, and if need be we can fall back on the (high order!) spherical harmonic expansions. Let me think about it.

POSTED BY: J. M.

Using GeoZoomLevel -> 1 with PlotPoints -> {1000, 500} works. Also, using GeoZoomLevel -> 3 with PlotPoints -> {500, 250} works. Rotating the resulting globes causes the previously noted screen flickering issue (thread). Edit: clarification that the code works without crashing Mathematica.

Thanks for the suggestions J.M.

POSTED BY: Timothy Ewing

Did tech support get back to you about this issue? I was told that they could not reproduce the problem, and suggested that the difficulty was with the complexity of the plot. This may be true, but I don't think that a graceful way to handle a complex plot is to crash to the finder.

I have this problem on both a 2 year old 13 Inch Retina MacBook pro, and a 3 year old 15 inch Retina macBook Pro with dedicated graphics. I doubt that newer hardware is that much faster/more capable.

Just curious.

I did not hear from tech support about this issue. I did get a response from them about the screen flickering issue. They had me install and test a beta version that seems to have fixed the flickering issue--still very slow to rotate the 3D anatomy models on the 2016 MacBook, but there are now no noticeable visual artifacts.

So, just ran this 3D globe again on the beta version and had the same problem when I reached the fourth code block: CPU 99%, RAM ~4GB, spinning beach ball with about 2 minutes hanging, and then a complete crash which generated a report to Apple dialog box. Sent all of this info on to the same support person as is covering the screen flickering issue.

POSTED BY: Timothy Ewing

Wonderful!

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