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Valeriu Ungureanu
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Hi, Abrita, I have modified a little your code: Graphics[Table[{RGBColor[i^2/100, j^2/100, 1 - (i^2 + j^2)/200], EdgeForm[ Directive[Opacity[.977], Dashed, Thickness[RandomReal[{0.05, 0.1}]], Opacity[.87], ...
May be this is what you want: h = 10; l = 6; w = 4; r = 0.2; atoms = Table[ Sphere[{RandomReal[w - r], RandomReal[l - r], RandomReal[h - r]}, r], 240]; Manipulate[ Graphics3D[{Opacity[0.2], ...
It looks important to define before the variable l: In[1]:= l = {"z", "t", "c", "a", "u", "h", "p"}; DictionaryLookup[x__ /; SubsetQ[Characters@x, l]] Out[1]= {"chutzpa", "chutzpah"}
Our university intends to purchase new computers that are supposed to support CUDA programming in Wolfram Mathematica 12. There is a bit of confusion about the proposed GPU model. Can someone help us to determine if the NVIDIA GTX 1060 6GB DDR5 GPU...
Theory of Games has an impressive development during the last 70 years both as a domain of applied mathematics and a part of various important domains of human activity. It's somewhat strange that Mathematica doesn't include any functionality related...
Try Reduce instead of Solve!
I get for both of them: In[1]:= Solve[{x + y == 12, y == 2 x}, {x}] Out[1]= {} In[2]:= Solve[{x + y == 25, y == 4 x}, {x}] Out[2]= {} As you try to solve systems with respect to only one variable, the results are...
An additional guess: {int, {evals}} = Reap[NIntegrate[ 0.00159155/(x^2 + 0.0000001 x + 0.000025^2), {x, -10, 10, 0.2}, Method -> {"TrapezoidalRule", "Points" -> 51, "RombergQuadrature" -> False}, ...
You may use the same approach, e.g.: RegionPlot3D[ x^2 + y^2 + z^2 75, PlotStyle -> Directive[Orange, Opacity[0.777]], Mesh -> None] ![enter image description here][1] Nevertheless, there are some difficulties. If you have...
May be this piece of code is more appropriate: Show[ LineIntegralConvolutionPlot[{Piecewise[{{{y, -y - 2 x - 2}, -4 "Rainbow", LightingAngle -> 0, LineIntegralConvolutionScale -> 3, Frame -> False], PlotRange -> {{-3, 3}, {-5, 5}}] ...